If studying for a degree in animation taught me one thing, it was that I didn’t really want to be an animator. Fortunately, it led me on a round about route to programming, and Greg and Graeme saw enough potential in me to let me write code for Inertia.
Since 2011, I’ve worked on more games here than I can easily remember, continually learning and improving my coding style. I love how being part of a small company means I get to work in lots of different areas on the games we make.